Computers & Internet Books - Online Products
Algorithms and Networking for Computer Games
Pages: 288, Edition: 1, Hardcover, Wiley more details
click for pricing
PC Toys: 14 Cool Projects for Home, Office and...
Pages: 336, Edition: 1, Paperback, Wiley more details
click for pricing
Programming Role Playing Games with DirectX
Pages: 880, Edition: 2, Paperback, Course Technology PTR more details
click for pricing
Games on Symbian OS: A Handbook for Mobile...
Pages: 400, Paperback, Wiley more details
click for pricing
Serious Games: Games That Educate, Train, and...
Pages: 352, Edition: 1, Paperback, Course Technology PTR more details
click for pricing
More OpenGL Game Programming
Pages: 600, Edition: 2, Paperback, Course Technology PTR more details
click for pricing
Beginning OpenGL Game Programming
Pages: 310, Edition: Pap/Cdr, Paperback, Course Technology PTR more details
click for pricing
Networking and Online Games: Understanding and...
Pages: 232, Edition: 1, Hardcover, Wiley more details
click for pricing
Wi-Fi Toys: 15 Cool Wireless Projects for Home,...
Pages: 408, Edition: 1, Paperback, Wiley more details
click for pricing
The Trading Athlete: Winning the Mental Game of...
Pages: 320, Edition: 1, Hardcover, Wiley more details
click for pricing
Game Design: the Art and Business Of Creating Game
Pages: 336, Edition: 1, Paperback, Course Technology PTR more details
click for pricing
Beginning Math Concepts for Game Developers
Pages: 336, Edition: 1, Paperback, Course Technology PTR more details
click for pricing
AI Techniques for Game Programming
Pages: 480, Edition: 1, Paperback, Course Technology PTR more details
click for pricing
Beginning Java Game Programming, Second Edition
Pages: 368, Edition: 2, Paperback, Course Technology PTR more details
click for pricing
Hacking Video Game Consoles: Turn your old...
Pages: 574, Edition: 1, Paperback, Wiley more details
click for pricing
Linux Toys: 13 Cool Projects for Home, Office...
Pages: 360, Edition: 1, Paperback, Wiley more details
click for pricing
Swords & Circuitry: A Designer's Guide to...
Pages: 544, Edition: 1, Paperback, Course Technology PTR more details
click for pricing
DarkBASIC Pro Game Programming
Pages: 616, Edition: 2, Paperback, Course Technology PTR more details
click for pricing
Mac Toys: 12 Cool Projects for Home, Office,...
Pages: 384, Edition: 1, Paperback, Wiley more details
click for pricing
RFID Toys: Cool Projects for Home, Office, and...
Pages: 336, Edition: 1, Paperback, Wiley more details
click for pricing
Beginning C# Game Programming
Pages: 320, Edition: 1, Paperback, Course Technology PTR more details
click for pricing
Shaders for Game Programmers and Artists
Pages: 512, Edition: 1, Paperback, Course Technology PTR more details
click for pricing
Unreal Tournament Game Programming for Teens
Pages: 304, Edition: 1, Paperback, Course Technology PTR more details
click for pricing
OpenGL Game Programming
Pages: 808, Edition: 1, Paperback, Course Technology PTR more details
click for pricing
Beginning Game Level Design
Pages: 352, Edition: 1, Paperback, Course Technology PTR more details
click for pricing
The Game Producer's Handbook
Pages: 328, Edition: illustrated edition, Paperback, Course Technology PTR more details
click for pricing
Beginning Game Programming
Pages: 416, Edition: 2, Paperback, Course Technology PTR more details
click for pricing
Advanced 3D Game Programming All in One
Pages: 650, Edition: 1, Paperback, Course Technology PTR more details
click for pricing
Character Development and Storytelling for Games
Pages: 488, Edition: 1, Paperback, Course Technology PTR more details
click for pricing